A new version ready for servers
Minecraft 1.21.11 can now be deployed in Vanilla, but also with plugins through Spigot and PaperMC, allowing players to benefit from the new gameplay without losing access to protections, economy systems, minigames, claims, and more. On the modding side, Forge, NeoForge and Fabric are all compatible with 1.21.11, making it possible to build modded gameplay experiences based on the latest version.You can now install all those on all our minecraft server hosting plans,
Mounts of Mayhem: mounted combat becomes a core mechanic
Mounts of Mayhem makes mounts and movement a central gameplay element. A new weapon – the Spear – arrives with two distinct attacks, while multiple new creatures change how players fight, travel, and explore. Speed, position, and mount type matter more than ever, both in PvE and multiplayer survival worlds.The Nautilus: a new underwater mount
A mounted Nautilus offers a dedicated inventory screen for managing saddle and armor, and has a Dash ability similar to camels: pressing the jump key triggers a powerful underwater boost. While riding it, players gain the “Breath of the Nautilus” status effect, which pauses oxygen consumption (without refilling the bar). This makes underwater exploration far easier, especially when searching ruins or shipwrecks. Nautilus Armor exists in several materials up to Netherite, making it a solid mount option for long ocean adventures.
Zombie Nautilus and coral variants
A new undead version also appears: the Zombie Nautilus, usually found with a Drowned rider wielding a Trident. It only becomes hostile when its rider is hostile, but makes underwater combat significantly more dangerous. A special “Coral Zombie Nautilus” variant spawns in Warm Oceans, bringing more visual diversity to deep-sea exploration.The Parched: a new desert skeleton
The Parched adds a significant difficulty spike in hot biomes, especially in survival or adventure servers. Since it can appear by day and weaken players before other mobs engage, preparing for desert travel becomes more strategic than before.
Camel Husk: undead cavalry in the desert
Without riders, it behaves similarly to a normal Camel, though it cannot be bred. It can be healed with Rabbit Feet and becomes persistent when interacted with. For custom servers running raids, desert wars, or adventure content, the Camel Husk brings a unique encounter design: players must manage both the mount and two ranged/melee attackers at once.
The Spear: a new weapon designed for mounts
The Spear arrives as the main gameplay addition. It can be crafted in Wood, Stone, Copper, Iron, Gold, and Diamond, and upgraded to Netherite using a Smithing Table. Its unique mechanic is that it has a minimum range to deal damage: being too close to a target yields no hit. It also has a longer maximum reach compared to other weapons.The Spear has two moves: “Jab” and “Charge.” The Jab is a quick thrust done with a short press of the main attack, causing low damage and knockback and hitting multiple enemies at once, with cooldowns based on material. The Charge is triggered by holding the secondary button: damage, knockback, and dismount potential depend on material, view angle, and the speed of both the attacker and the target. Mounted combat significantly boosts the Charge, especially at high speed.